Empire of Halovath

= =  Halovath, which is kind of like redwood forest. Trees are fucking enormous and go up so high you can't see the tops of them. Lots of fog, dense forests, but you have a germanic empire nestled near this big lake with lots of rivers attached to it. The people are really no-nonsense types, like Russians. Dialect is a mix of Russian and German. 





Tall, stoic, saxon like northmen. Hairs ranging from White, Blonde to Auburn, pale skinned. Tall Dwarves? 

History
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Key Points
Oh right. For Halovath I want to focus it on a scandinavian sort of country landscape, since it's more hills now than it was before. But I'll focus on the major clans idea that I had originally for it. I've been doing some research on vikings and what I figured would be a neat concept is you have these original clans out there from before the fall of Arteaus, but due to the dimensional rip, almost everyone in the region hates and calls fowl anyone using magic. So much that the refugees from Arteaus are put through an inquisition Which turns out sour in the end, where there's bit of a witch hunt. A 'rebellion' of sorts breaks out and magic is thrown back into the mixing pot and for how ever many years they in-fight all across the region and what was a 'nation', loose term, ruled by a high king, splinters into different factions with different ideas. Some are pro magic, some only allow their 'druid' / farseers to hold the power. Others fearmonger it And thats where I'd like to freeze the region in the common era. A nation in the midst of a civil war based on ideaologies and such The high king still holds dominance of the largest region and most the north. South, where trade and immigration is popular, is more freeflowing with the idea of magic being used. So you have these patch works between Arteaus and Baelmark That southern ribbon is basically a conflict and inquistorial zone

Vathian Steppes
Originally home to eight of the original seventeen clans, the Steppes is the central region of Halovath, home to Empire Capital Vathia and known as the most fertile lands in the entire empire.

Halo Mountains
The Halo mountains were named practically, as each summer the melting ice produces a golden halo around their peaks.

Thunderlords Coast
The thunderlords coast is a colloquially named section of Vathin that expends from Halo mountains coastal range, down along either side of the coast beaches that surround southern Halovath. It is named so, due to the ferocity of thunder and lighting strikes on the ocean during summer.